Forecasting AR in Education OER
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Current AR Applications and Solution Providers Activity
Current Applications Activity
1. Download one of the following AR apps. (More information can be found about each app by clicking on the associated image.)
2. Explore the benefits, challenges, ease of use and effectiveness.
2. Explore the benefits, challenges, ease of use and effectiveness.
Aurasma turns everyday objects or images into interactive AR experience. Simply hover your mobile device over the image and an overlay of information, video or content will be revealed.
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Marketing rises off the page to provide a multimedia advertisement. Everyday objects, ads, textbooks and more create an interactive layer for your information and enjoyment.
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3. Using the following chart and questions, to receive your badge.
Where can you see this app fitting into everyday life? How could it be incorporated into a classroom or online setting? If you tried more than one, what are the pros and cons of each?
"Bloom's Digital Taxonomy isn't about the tools or technologies rather it is about using these to facilitate learning."
(Education Origami, 2015)
For your review, think in terms of Bloom's Digital Taxonomy. Depending on the purpose for the app usage, the type of skills development can be quite variant. For example, a blog could fall under Understanding, Evaluating or Creating, depending on how it is being utilized.
What levels of Bloom's Digital Taxonomy were achieved in your exploration of one of the apps above? How could the app be used to enhance learning at other levels? What activities would lend themselves to increasing higher order skills?
Post your review to earn your Badge!
Home | Introduction | Current AR Applications | Forecasting AR in Education | Authoring AR Content | Assessing AR | References
Authored by: Patrick Conlan, Kim Durnford, Cathy Fowler, Lane Hardy, Julie Ormiston